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MORE GAMES
ROLE
My responsibilities have varied based on each project's requirements, encompassing roles as a lead and technical artist. I have worked on multiple card games, sports, puzzles and other genres of the games which were mostly targeted for real money. I have actively engaged in client communication, created mood boards for art direction, established efficient art pipelines, tackled troubleshooting issues, and contributed to various aspects such as 2D art and shaders.. There are more titles which will be released in upcoming months which were developed in the Phaser Engine.
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